FBX® data exchange technology is a 3D asset exchange format that facilitates higher-fidelity data exchange between 3ds Max, Maya, MotionBuilder, Mudbox and other propriety and third-party software.
Single-step interoperability: Maximize creative potential and optimize productivity with simple interoperability workflows between certain Autodesk 3D animation software tools:
3ds Max modeling, animation, rendering, and compositing software
Maya 3D animation, modeling, simulation, rendering, and compositing software
Maya LT 3D modeling and animation software
MotionBuilder 3D character animation software
Mudbox 3D digital sculpting and texture painting software
More efficient workflow: Integrate certain off-the-shelf and proprietary toolsets. Transfer custom data between select applications commonly used in film production, game development, and advertising industries.
Easier data exchange: Use FBX to more seamlessly exchange digital assets with other studios and creative teams whose pipelines are built around disparate tools.
Customize your pipeline: Add FBX to your pipeline and gain the flexibility to open, manipulate, and export custom data to help meet the needs of your particular production.
2D and 3D tools and support: Use multiple 3D tools, and access support for 3D and 2D data.